孤獨側寫 01:旅伴
尋求旅伴。
在開放世界遊戲裡尋求旅伴。
在開放世界遊戲裡,即使能自己幹翻整窩敵人還是尋求旅伴。
即使這個旅伴有時候礙手礙腳、擋我的路、走失,我也不想一個人探索地城。
尋求旅伴。
在開放世界遊戲裡尋求旅伴。
在開放世界遊戲裡,即使能自己幹翻整窩敵人還是尋求旅伴。
即使這個旅伴有時候礙手礙腳、擋我的路、走失,我也不想一個人探索地城。
The essence of animation is simple: when and what — at which frame, what shape happens.
This rule applies to both 2D and 3D animation, because no matter the medium, the audience only ever sees the projection in 2D space. (We can’t see the front and back of an object at the same time.)
Animation as a craft has been refined for over 100 years. There is no hidden secret, no “new tech” that changes the fundamentals. At its core, animation is media-agnostic: fancy terms or 3D pipelines don’t alter the basics.
With the essence,
What truly matters:
When thinking about tools or workflows, I see three main categories of users:
Definition
Tool focus
Definition
Tool focus
Definition
Tool focus
What makes a good animation is always the same:
clear timing, clear shapes, clear communication to the viewer.
But the tools that support this process vary greatly depending on the user.
The essence never changes, but the path each user takes can — and should — look very different.
Ultimately, choosing which users to target is a business strategy decision.
It’s also important to recognize that tools for professionals and tools for beginners often conflict in their design goals, which makes focus and prioritization critical.
tube-whisper: downloads YouTube member-only videos and generates transcriptscolorcat: scripts to color my LINE emoji line works我好棒
job
studiolib2fbx fps issue and worked on the voice2keyframes backendtried claude code this week. loved it.
studiolib2fbxwhen to use:
still need to have:
1 | it has been a while |
last weekly was 1 month ago. i thought it was only 3 weeks. interesting.
what have i done in the past month?
probably moving this oct; it’s sooner than i thought. after the july break, i’ll have aug, sep, and half of oct to get ready. need to find someone to take over my lease, get rid of stuff i can’t bring, meet friends, and declutter… hope it goes smoothly.
火毒 LV.75->LV.92
槍手 LV.54
1 | 多立百烈一隻應該 3000 EXP,為什麼實際打好像只有 2250? |
解答之前的困惑,NA服70等前經驗值2倍,之後1.5倍